Archive for August 1, 2012

Hello Adventure! review – Inside Social Games

Reviews, RPG, Social Games . Hello Adventure! is a Facebook-based role-playing game originally developed by Free Lunch Design and now being operated by East Side Games — though oddly, the game does not appear …

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Hello Adventure! review – Inside Social Games

Ngmoco's Neil Young on Rage of Bahamut ARPDAU, redefining No …

Extrapolating those numbers against those of the developed Western world, Young estimates that the global social -mobile game market could be as high as $30 billion — with just $5 billion of that coming from Japan. … with it; two, us getting better at implementation; and [three], as we get better at implementation with the core audience of people that are [using in-app purchasing], you sort of broaden that audience and then game designs and genres actually matter.

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Ngmoco's Neil Young on Rage of Bahamut ARPDAU, redefining No …

Zynga CEO Mark Pincus on the future of the company – The Guardian

From here, Pincus and his team developed their concept of simple socially connected construction games , which would allow players to design and improve their own custom environments through the collection of experience …

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Zynga CEO Mark Pincus on the future of the company – The Guardian

Mango Health nabs $1.45M to build gamified mobile health apps …

The founders say they plan to create a range of consumer health apps, which will employ the game design principles developed during their years in social gaming. But its first app, which it will start beta testing this month, …

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Mango Health nabs $1.45M to build gamified mobile health apps …

Top 10 Surprising Companies Shaping the Gaming Industry …

Social gaming is not restricted only to casual Facebook games, but witnessing the appeal of a social element in game design has caused many of those same features to work their way into other consoles and games as well.

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Top 10 Surprising Companies Shaping the Gaming Industry …

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