Free-to-Play Fatigue Part II: Bad News for Game Design a Editorial …
The game industry's a tough business; studios close and people are laid off every day. Developers have to take jobs where they can get them, and a few short years ago, Bay Area social game company Zynga was not only
This entry was posted by adminhello on February 16, 2014 at 3:00 pm, and is filed under Social Game Design. Follow any responses to this post through RSS 2.0.
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