Posts tagged casual-connect

Laralyn McWilliams: The problem with "best practices" in free-to-play …

This is the second edition of Casual Connect's “Evil Game Design Challenge,” in which noted developers from the free-to-play space are tasked with taking a beloved classic – in this case, Mojang's Minecraft – and exploiting it for as much revenue as possible. It's a rare shot of knowing fun into one of the most widely discussed issues in the …. At that point I said, 'Nope,' and I got out of social games. Q: It sounds almost like an unresolvable problem. You've been working

Theory Fighter – home of the video game discourse: Casual Connect …

Casual Connect 2013: How to Design and Operate a Successful Live Event in Mobile/ Social Games . by Chris Plummer, Head of Ideation and New Development Strategy, DeNA. · Abstract: This talk covers the essential

Tim LeTourneau on Three Things to Think About When Designing …

During his lecture at Casual Connect, LeTourneau will also discuss how to build a functioning in- game economy, plan for the future of the game and create meaningful social connections between players. Find out more about

Pretty Simple's Corentin Raux on Designing Criminal Case for …

Take a deep dive into French social game developer Pretty Simple's criminal investigation-themed hidden object game during its “ Designing Criminal Case for Virality and Retention” session at Casual Connect 2013. The title

Casual Connect Singapore: Tips from DeNA – How to create a …

Casual Connect Singapore: Tips from DeNA – How to create a bestselling mobile game . Tokyo-based DeNA Co Ltd, which owns the mobage games platform has had a winner with it's Blood Brother's mobile RPG , which has …

Read more here:
Casual Connect Singapore: Tips from DeNA – How to create a …

Combining action and strategy in one game: The making of …

Game design risk/reward: Balancing the matches so the player makes gains while still being challenged, maintaining player engagement. Delivered at the Flash Gaming Summit @ Casual Connect Seattle, … He is the Director of the Innovation Showcase at Casual Connect, an editor of the IGDA Casual Games White Paper, and an Advisor of the Social Games Summit at the Games Developers Conference. Juan holds a BFA in Electronic Media from the University of …

Read the rest here:
Combining action and strategy in one game: The making of …

Popcap: the 10 secrets of casual game design | Technology …

And why does no one hate them for it? Last week, during the Casual Connect conference, I spoke to several of Popcap's most senior designers and producers about how the company approaches game design , and how it operates within the industry. ….. 1 Aug 2012. Keith Stuart: With social gaming giant Zynga perched on a seeming precipice, we talk to the company's chief executive about the birth of his business and the future of mass entertainment. 2 Aug 2012 …

The rest is here:
Popcap: the 10 secrets of casual game design | Technology …

Creating Your Own IP for Mobile Devices | Anila ANDRADE | Casual …

The session will elaborate on these with a few case studies taken from the 99Games Portfolio comprising of Word Games , Casual Downloadables and a Social Game with emphasis on iOS and Android. Delivered at Casual Connect Asia, May 2012. DOWNLOAD SLIDES. Anila Andrade. Anila Andrade is the Associate Producer at 99Games where she conceptualizes, designs and coordinates in the production of casual mobile games within the studio. She is an avid …

See the article here:
Creating Your Own IP for Mobile Devices | Anila ANDRADE | Casual …

Nenin Ananbanchachai, Extend Interactive – Casual Connect

“Almost every game at the moment integrates the social network element in its system (Login button, Play with friends, Share button, etc.) which is not a … Casual Connect Asia Highlight: John Say, Say Design , Inc. by clelia on …

See original here:
Nenin Ananbanchachai, Extend Interactive – Casual Connect

This Week in Social Media Presents "Beyond Play: Gaming in the Connected Age"

http://www.youtube.com/v/hNFDxe2YgK0?version=3&f=videos&app=youtube_gdata

Link:
This Week in Social Media Presents "Beyond Play: Gaming in the Connected Age"

Go to Top

Powered by WP Robot