Posts tagged chris

Mike Montgomery, Ben Uyeda, Chris Salomone – The Modern Maker Podcast

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Mike Montgomery, Ben Uyeda, Chris Salomone – The Modern Maker Podcast
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Theory Fighter – home of the video game discourse: Casual Connect …

Casual Connect 2013: How to Design and Operate a Successful Live Event in Mobile/ Social Games . by Chris Plummer, Head of Ideation and New Development Strategy, DeNA. · Abstract: This talk covers the essential

Ubisoft Creative Director Calls for Innovation in Games – Game …

Plourde will share the stage with such industry luminaries as Chris Haluke, Lead Designer at 343 Industries (Halo 4) and a host of speakers representing Microsoft Game Studios, Slant Six, and the social /mobile gaming …

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Ubisoft Creative Director Calls for Innovation in Games – Game …

SGN Makes Its Big Push For Cross-Platform, Mobile-Social Games …

While Zynga has had high-profile struggles to adapt to the rapid growth of mobile gaming , Chris DeWolfe, co-founder and CEO of the Social Gaming Network, said..

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SGN Makes Its Big Push For Cross-Platform, Mobile-Social Games …

Chris Roberts Returns To Game Design: Unveils 'Star Citizen' At GDC

Dedicated PC gamers everywhere are rejoicing over the news that Chris Roberts has returned to game design after a 10 year absence. Chris gave the world a.

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Chris Roberts Returns To Game Design: Unveils 'Star Citizen' At GDC

Full Sail University Blog » E3 Preview with Game Design Program …

E3 Preview with Game Design Program Manager Chris Keeling. e3-2012-logo- … Things are merging together where you're getting more serious games in a social atmosphere, so I want to see how that evolves. There's also …

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Full Sail University Blog » E3 Preview with Game Design Program …

Process Intensity and Social Experimentation | Ian Bogost

In 1987, game designer Chris Crawford introduced the concept of process intensity, “the degree to which a program emphasizes processes instead of data.” Process, Crawford explains, involves “algorithms, equations, and

Gamification – Improving User Experience Through Game Design …

Gamification – Improving User Experience Through Game Design Thinking. Posted by Chris Mohritz … As social gaming rises to new levels of widespread acceptance, we are starting to embrace game mechanics in non-game parts of our lives.

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Gamification – Improving User Experience Through Game Design …

StartupDigest | The best information about the tech startup world

This week's edition highlights Netflix entering the video game rental market, Google's social network moving into open beta, designer Chris Birke arguing for an approach that puts creative ethos before data-driven design , the …

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StartupDigest | The best information about the tech startup world

Feature: Getting Past Analytics In Social Games | The Warp Pipe

In a new feature, game design veteran Chris Birke takes a look at how social games create “fun” from a neuroscience perspective, and urges developers to look past this simple construction to deeper, more meaningful design. …

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Feature: Getting Past Analytics In Social Games | The Warp Pipe

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