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Social Games Interaction Are Helping People – And Companies – To Build Reputations Around It

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Social interaction is completely changing reality and the way we talk, interact and share with our peers. Not only that, but the social media is also revolutionizing many different areas on the business sector that one wouldn’t dream of. They are affecting everything we do and especially with everyone we have a connection.

Not only that, many business and companies – whether tech and on-line or not – are slowly taking notice on how powerful can this social interaction be. Just one quick e-mail or blog post, could completely destroy a brand’s reputation in a matter of seconds. The contrary is also true. Social tools can be used either to good or to evil.

Companies like Electronic Arts and Zynga, having realized this social power, are building games – and sometimes the whole company – around these social tools. Games like FarmVille, MafiaWars, The Sims 3, etc., now dominate the World Wide Web and are constant delivering powerful marketing messages to its users.

Social media tools will completely change the game – and reality – in such a way that there is no going back. No longer you will have to face whatever you are doing – it doesn’t matter if it is a job related task or just gaming for fun – just by yourself. Now, you will have plenty of people to share what you are feeling right now and also interact with many others.

We can see that this revolution is taking place rapidly due to several news and histories that we see all around us. For example, the top grossing application for IPhone on 2009 was a little application provided by Electronic Arts about the game “The Sims 3”.

Another great example of how strong is the power of social media these days, is the fact that Zynga, a quite new and relative young company founded somewhere around 2005, has already surpassed in market value one of the biggest game creators of all times: Electronic Arts. This is quite surprising and a shocking revelation.

Many on-line games will completely change the way we interact and do business. This is just the beginning; a bigger revolution is taking place and you should be part of it. Social games, such home building games and other interaction games, will be omnipresent in a few years; you better get used to it.

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Related Social Games Articles

Gaming Analytics Innovation Summit: Day 2 Highlights – KDnuggets

The gaming industry is almost well placed in that – particularly with online and social gaming – the companies already keep a vast amount of data on gamers. The challenge remains to make use of this data in … These concise, takeaway-oriented summaries are designed for both – people who attended the summit but would like to re-visit the key talks for a deeper understanding and people who could not attend the summit. As you go through it, for any session that you

Gaming Analytics Summit 2014: Day 1 Highlights – KDnuggets

MoDAT: Designing the Market of DATa – Workshop Report … The gaming industry is almost well placed in that – particularly with online and social gaming – the companies already keep a vast amount of data on gamers.

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Gaming Analytics Summit 2014: Day 1 Highlights – KDnuggets

Awesome Robo!: Everything That's Wrong With The Social Gaming …

Here's an interesting statistic: I never ran into a single game designer in Silicon Valley's social gaming scene. The entire premise of these ' social gaming' companies was to rip off existing concepts from other companies, slap

Guest Post: Social and mobile convergence will lead to better games

Editor's Note: Inside Social Games has been quietly expanding its coverage to include mobile games with social features, as the social and mobile sectors are becoming more and more interconnected. As a result, the concept of “ social games” is continuing to be … Companies that can scale and sift through that data to improve game design , retention, and monetization will inevitably succeed in the long-run. The industry will continue to heavily rely on robust analytics, …

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Guest Post: Social and mobile convergence will lead to better games

So Far, So Good: League of Legends Takes An Honorable …

Since October 1, Riot's been conducting a fascinating social experiment through LoL's new Honor system — an attempt to curb toxic behavior not through punishment, but positive reinforcement. And the awesome thing is, it seems to be … We want to show other companies and other games that it is possible to tackle player behavior, and with certain systems and game design tools, we can shape players to be more positive. Which brings us to the Honor system. Honor …

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So Far, So Good: League of Legends Takes An Honorable …

ProGaming Platforms in JV Negotiations to Integrate Platform Into …

As part of the potential joint venture, the companies would design new and unique multiplayer games for social media utilizing ProGaming's patent-protected game tracking and reward-payout system. The platform accurately …

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ProGaming Platforms in JV Negotiations to Integrate Platform Into …

Taking a Page From the Web, Magazine Pitches a Social Game »

Other companies that worked on the game are Smerc, a social and mobile game design studio; Live Gamer, which handles e-commerce and advertising for online entertainment; and Kontagent, which offers analytics to track users online.

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Taking a Page From the Web, Magazine Pitches a Social Game »

Taking a Page From the Web, Magazine Pitches a Social Game

Other companies that worked on the game are Smerc, a social and mobile game design studio; Live Gamer, which handles e-commerce and advertising for online entertainment; and Kontagent, which offers analytics to track …

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Taking a Page From the Web, Magazine Pitches a Social Game

Advertising: Self Magazine Creates Social Game for Its Annual …

Other companies that worked on the game are Smerc, a social and mobile game design studio; Live Gamer, which handles e-commerce and advertising for online entertainment; and Kontagent, which offers analytics to track …

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Advertising: Self Magazine Creates Social Game for Its Annual …

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