Posts tagged comparison

Play and Be Real About It – What Games Could Learn From Kink …

The kind of games and design philosophies that are valued project to people navigating through systems and problem solving for the games ' sake; there is actually little about the ludo aspect of this sort of future, rather, obsession with game objects. … She uses similar language, about how mainstream games are empathically challenged, using imagery of social issues as a top layer that is dressing for gaming a system. anna provides the comparison between Mighty

Anatomy of Japanese Social Game Design and Operation: A …

Anatomy of Japanese Social Game Design and Operation: A Comparison with SEA Developers | SUYAMA. This entry was posted by Walter Dreher on December 15, 2013 at 1:02 pm. Anatomy of Japanese Social Game Design and Operation:

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