Posts tagged concept

Empowering Mastery: the golden key to sustained engagement

Contrast that with online social gameworlds like MMOs, where there's no “game over” moment – the game continues as long as the player remains entertained and engaged. To keep their most dedicated players happy, MMOs evolved the concept … tool for keeping your most passionate customers engaged. In my next post, we'll dive deeper into Elder Game design , and learn 5 power-tips for designing an engaging, high-leverage role for your most dedicated players.

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Empowering Mastery: the golden key to sustained engagement

Postsecondary Play: The Role of Games and Social Media in Higher …

Tierney and the contributors find that, although games can be powerful tools for encouraging underserved students, quality game design and mastering the concept of play—the ability to develop skills while engaging in the

The sport Design and Concept Behind Different Brain Video games …

3x Social . Social Media Marketing for You | RSS. Menu. Skip to content. Home. The sport Design and Concept Behind Different Brain Video games . Reporter Xhroaskma Kinurtzo – Riddles, crosswords, math games , quizzes,

Potluck: social networks as an endless game | codehesive.com …

Potluck: social networks as an endless game . Friday, June 28th, 2013 at 2:39 pm. I've been thinking a lot lately about the concept of “endless games ” and how they apply to content. From SCVNGR's playdeck: Endless games :

Wards with Fiends | Most Dangerous Game Design

For Most Dangerous's latest vaporware design project, Nick and Max sketch out the concept of Wards with Fiends: a social game where you get to send nasty “presents” to wreck your friends' stuff. ” Social gaming ,” at its core, …

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Wards with Fiends | Most Dangerous Game Design

Guest Post: Social and mobile convergence will lead to better games

Editor's Note: Inside Social Games has been quietly expanding its coverage to include mobile games with social features, as the social and mobile sectors are becoming more and more interconnected. As a result, the concept of “ social games” is continuing to be … Companies that can scale and sift through that data to improve game design , retention, and monetization will inevitably succeed in the long-run. The industry will continue to heavily rely on robust analytics, …

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Guest Post: Social and mobile convergence will lead to better games

Designing Sustained Engagement: 3 Questions to get you started …

1) Who are your players? What's their Social Engagement Style? Knowing who you're designing for is crucial, especially if you're integrating game design into your service. Ever heard of Customer Development? This concept …

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Designing Sustained Engagement: 3 Questions to get you started …

Zynga CEO Mark Pincus on the future of the company – The Guardian

From here, Pincus and his team developed their concept of simple socially connected construction games , which would allow players to design and improve their own custom environments through the collection of experience …

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Zynga CEO Mark Pincus on the future of the company – The Guardian

Process Intensity and Social Experimentation | Ian Bogost

In 1987, game designer Chris Crawford introduced the concept of process intensity, “the degree to which a program emphasizes processes instead of data.” Process, Crawford explains, involves “algorithms, equations, and

Gamification: The Misunderstood Dirty Word « Igniting Ideas!

In the marketing and startup world, this concept is being heavily embraced and making a lot of people a lot of money right now, whether they have experience in game design and deserve that money or not. Similar to the buzzword of social …

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Gamification: The Misunderstood Dirty Word « Igniting Ideas!

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