“I wanted to invite UX designers to think of game design as a competency they should build into their own toolkits, as well as to think of video games as another form of human-computer interaction.” While I don't consider myself a gamer, …. Foursquare wasn't really possible before you could carry a smartphone to a bar, gym, or coffee shop and wouldn't have had its communal appeal without its connection to your social network. A brave new world. KM: Back in the …

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John Ferrara on Playful Design :: UXmatters