Posts tagged core

Leaderboards: the original social feature – Gamesbrief

They do not, therefore, have to be incorporated into the core game design . They can be pretty easily added on to most games. Most of the innovation in leaderboards, from a game design perspective, is around social or

GDD 016: When is a Game Done? | The Game Design Dojo Podcast

You can feel the meta loop – the core game loop; You're able to replay that loop in the right amount of time and have a continuation of where you left off; The whole system is working for you; Social Media – perfectly

Senior UI/UX Designer at Uken Games ~ Authentic Jobs

Uken Games . We build fun social and mobile games … Uken is looking for someone who is absolutely obsessed with user experience design to become a member of our core game team. You'd be working on meaningful …

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Senior UI/UX Designer at Uken Games ~ Authentic Jobs

Youth-Led STEM Game Design Workshops | – The Hive NYC

They learned the core elements of game design and explored the use of games as a platform for social awareness. They also learned presentation and coaching skills to prepare them to teach their peers throughout the spring …

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Youth-Led STEM Game Design Workshops | – The Hive NYC

Industry veteran Robert Unsworth on why publishers need to up …

Any truly collaborative activity needs to be baked into the core design of a game ; intrinsic to its basic mechanics and core loop – you can't make a game social by adding a few APIs at the end of the development process.

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Industry veteran Robert Unsworth on why publishers need to up …

Designing Core Loops | Suleman ALI | Casual Connect

Core loops make or break social games . Learn from our years of mistakes and successes in designing core loops. Learn how to design core loops, what makes a great core loop, and how to iterate on your core loop.

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Designing Core Loops | Suleman ALI | Casual Connect

Ngmoco's Neil Young on Rage of Bahamut ARPDAU, redefining No …

Extrapolating those numbers against those of the developed Western world, Young estimates that the global social -mobile game market could be as high as $30 billion — with just $5 billion of that coming from Japan. … with it; two, us getting better at implementation; and [three], as we get better at implementation with the core audience of people that are [using in-app purchasing], you sort of broaden that audience and then game designs and genres actually matter.

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Ngmoco's Neil Young on Rage of Bahamut ARPDAU, redefining No …

The Ville review – Inside Social Games

The Ville is Zynga's latest addition to its increasingly-broad “Ville” series, this time taking on the home design and interpersonal relations “life sim” angle. The game is available now on Facebook and is … What this means is that The Ville isn't going to make any new friends outside of the usual social gaming audience, and doesn't even have the The Sims name to draw in curious players from the core gamer audience. Zynga has a considerable degree of skill at user …

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The Ville review – Inside Social Games

Applying Social Theory to Games « Vancouver Social Games

Understanding this core action is the key to a fun and endlessly engaging game. ENTER SOCIAL THEORY. Most developers have become pretty good at understanding the theory and practice of game design . For the most …

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Applying Social Theory to Games « Vancouver Social Games

Kabam – Hardcore Social Network Game Developers – Acquire …

Kabam is the leader in the free-to-play, hardcore social games arena that is transforming the traditional gaming industry. We design our games for the core gamer, combining the deep, immersive gameplay found in MMO …

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Kabam – Hardcore Social Network Game Developers – Acquire …

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