Jesse Schell's “book of lenses” on game design . GWJ staff regularly receive questions that presuppose that there is a correct way to play games, some prescribed method of gamerhood. Given the various pressures of time, energy and finance — not to mention social pressures from those who cast games in a negative light — it's only natural that we, as adult gamers, sometimes fret about whether we are navigating those pressures as effectively or appropriately as we