Posts tagged discuss-how

Tim LeTourneau on Three Things to Think About When Designing …

During his lecture at Casual Connect, LeTourneau will also discuss how to build a functioning in- game economy, plan for the future of the game and create meaningful social connections between players. Find out more about

Persuasive Game Technology | SVII

Mobile and social technologies now allow us to bring our games with us and share our experiences with our friends. But what does Angry Birds have to do with the real world? This panel will discuss how the design mechanics …

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Persuasive Game Technology | SVII

May 15th: Persuasive Game Technology | SVII

Mobile and social technologies now allow us to bring our games with us and share our experiences with our friends. But what does Angry Birds have to do with the real world? This panel will discuss how the design mechanics …

Original post:
May 15th: Persuasive Game Technology | SVII

Gamifying Sustainability Panel | MFA in Design for Social Innovation

Panelists: Cheryl Heller, Chair of the Design for Social Innovation program at the School of Visual Arts; Ben Bixby, CEO of MyEnergy.com; Ellen Honigstock Director of Construction Education at the Urban Green Council. This panel will discuss how … Games motivate people to voluntarily take on hard work, but they are as popular as they are for a reason — they provide a rewarding challenge, with constant feedback and a clear set of goals. Recently, the idea of “gamification,” or …

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Gamifying Sustainability Panel | MFA in Design for Social Innovation

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