Posts tagged freemium

Fire Hose's Sean Baptiste on the Mobile Gaming Stigma ‹ Hardcore …

It's closer to a social game … like a competitive social media for jokes. So the main reason for this interview comes from your recent comments on Twitter about the stigma surrounding the … issue is the games that shoe-horned in the freemium stuff. “The big issue is the games that shoe-horned in the freemium stuff. Just look at Dungeon Keeper and its ilk, but if you actually design with your constraints in mind you can make something that means something on mobile.”.

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Fire Hose's Sean Baptiste on the Mobile Gaming Stigma ‹ Hardcore …

Five questions with: game designer Nikita Mikros

Nikita Mikros has been a professional programmer since 1994 and a game designer since 1997. He paused his work as … I'm very interested in the freemium sales model as it relates to non casual/ social games. The way that …

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Five questions with: game designer Nikita Mikros

Convergence Of Social, Freemium And Gambling Games Requires …

Convergence Of Social , Freemium And Gambling Games Requires A New Set Of Analytics And Game Platform Design . Email ThisBlogThis!Share to TwitterShare to Facebook. Freemium, social and gambling style games are …

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Convergence Of Social, Freemium And Gambling Games Requires …

Game Designers in the Social Space | Lean Entropy

Game Designers in the Social Space. On July 13, 2012 by Ohad. I recently visited a friends' game studio to bounce some ideas on how they should manage several new projects they have. These new projects are based on the freemium …

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Game Designers in the Social Space | Lean Entropy

Spotlight on Giordano Contestabile, PopCap Games | Casual Connect

Most recently, Bejeweled Blitz has introduced competitive social mechanics to Bejeweled, and that has been a big hit with our players, even bringing in a younger audience compared to our traditional fan base. Can you tell us about … The rise of connected platforms and of the freemium model have strongly influenced game design , highlighting the importance of designing games that aren't just able to attract players, but to retain them and monetize them. Additionally …

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Spotlight on Giordano Contestabile, PopCap Games | Casual Connect

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