Posts tagged game-designer
Editor's note: Tadhg Kelly writes a regular column about all things video game for TechCrunch. He is a consultant, game designer and creator of leading game design blog What Games Are. You can follow him on Twitter here.
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Finding Game Design | TechCrunch
Sharma, a former Google engineer who worked on projects like Google's book scanning effort, started the company with Jerome Scholler, a game designer with experience at Ubisoft and LucasArts. They took care to carefully design the blocks, packaging, and games to make … Both children and teachers love it so far as the titles are both social and educational in addition to being fun. Osmo is aimed at children ages 6 to 12, but a grandparent could easily play the
Ever wondered who creates the new features in Dragon City, or decides how the game will evolve over time? Wonder no more. Meet our Dragon City game designer , Manel Tso.
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MEET THE DRAGON MASTERS: MANEL, DESIGNER … – Social Point
Editor's note: Tadhg Kelly is a game designer and the creator of leading game design blog What Games Are. He manages developer relations at OUYA. You can follow him on Twitter here. A couple of days ago I read the
Public Lecture and Masterclass, 1 ECTS, June 23 | Eric Gordon is a researcher and game designer who investigates how games and social media can enhance civic learning and local engagement. Games can be powerful tools for motivating
The game designer also develops the math behind all of these features. TAC: Monopoly Plus is advertised as featuring “ social gaming techniques” to entice players. What are some examples of these? Scott Caputo: That is
The article, a guest editorial by game designer and activist Paolo Pedercini (of Molleindustria fame), has the remarkable quality of taking Prison Architect to task in its scope and mechanics, with a view of making … I will then take a closer look at the ill-fated Prison Tycoon series (ValuSoft, 2005-2010), and analyze why the move to a prison theme was a risky venture for the Tycoon sub-genre, in light of the social models business SIM games seek to naturalize. At bottom
Editor's note: Tadhg Kelly is a game designer and the creator of leading game design blog What Games Are. He manages developer relations at OUYA. You can follow him on Twitter here. In the middle of talking about why I
Local board game designer Sam Fraser shares how he's making his tabletop dreams a reality, and why Halifax is the best place to do it. … It's the sort of time-worn truth that has outlived all manner of stigma and stereotypes, and with the help of bright star social gaming business models like the Board Room Game Cafe and Games People Play, scores of players are finally able to emerge blinking from basements and hobby store back rooms to fully and publicly
game designer with her personal mission to improve people's lives and solve social problems. In Jane's first TED Talk in 2010, she upends the old stereotype like the one in my head, of gamers as deadbeats or couch potatoes, and paints a