tales of design and development
Posts tagged games
Liveblogging Inside Social Apps: Monetizing Social Games on …
Feb 8th
Social Games . We're at the San Francisco Design center, blogging Inside Network's third annual Inside Social Apps conference. The second afternoon panel is “Monetizing Social Games on Facebook: Credits, Today and …
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Liveblogging Inside Social Apps: Monetizing Social Games on …
Liveblogging Inside Social Apps: Facebook … – Inside Social Games
Feb 8th
We're at the San Francisco Design center, blogging Inside Network's third annual Inside Social Apps conference. The event kicks off with “Facebook, Apple, Google: Which Platform(s) Hold the Most Opportunity in 2012?” Joining moderator Eric Eldon on stage are wooga founder and CEO Jens Begemann, Kabam founder and CEO Kevin Chou, Funzio and Storm 8 co-founder Anil Dharni and Disney Interactive Senior VP of Social Games John Spinale. What follows is …
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Liveblogging Inside Social Apps: Facebook … – Inside Social Games
'moFlow' – A Ground Breaking Social Mobile Games Engine for iOS …
Feb 6th
Tag Games today announced that it has used its ground-breaking 'moFlow' games engine technology to instantly convert the critically acclaimed iOS social game 'Funpark Friends' to the Android operating system. … “With the launch of Funpark Friends on Android using our proprietary moFlow, moConnect and moMetrics technology stack, we have demonstrated not only our continued excellence in game design , but also a technical capability that puts Tag on par, …
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'moFlow' – A Ground Breaking Social Mobile Games Engine for iOS …
Bossa Studios head predicts the future of social games 'will be like …
Feb 2nd
Speaking to GamesIndustry.biz, the outspoken developer voiced his concerns regarding the widespread cloning of popular social game designs . Olifiers said: “Social games for me were always on the cutting-edge until they …
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Bossa Studios head predicts the future of social games 'will be like …
Kixeye: Big studios lack 'in the game design and creativity department'
Feb 1st
During an interview with GamesIndustry.biz, the head of the San Francisco-based Battle Pirates maker said that big social game makers rely too heavily on metrics and user data gathered by player clicks, and that his studio …
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Kixeye: Big studios lack 'in the game design and creativity department'
Social Game Designer at FashionPlaytes, Inc. / Boston Post Mortem …
Jan 27th
The Social Games Designer will be responsible for: o Designing social game features on our site geared towards girls 8 -12 yrs • Focus on fun factor, engagement, virality and sales funnels (virtual goods and physical items) …
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Social Game Designer at FashionPlaytes, Inc. / Boston Post Mortem …



