Posts tagged igda

Game designer Brenda Romero quits IGDA following party with …

In protest, noted game designer Brenda Romero (formerly Brenda Brathwaite) resigned her position as co-chair of the IGDA's Women in Games special-interest group. I resign as co-chair of the IGDA Women in Games SIG …

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Game designer Brenda Romero quits IGDA following party with …

Social Media Week | Perspectives

Because SMW is for social media, the event categories available are not a perfect match for game development. IGDA LA likes to host development-focused events, so the goal of the panel was to explore social game design …

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Social Media Week | Perspectives

Combining action and strategy in one game: The making of …

Game design risk/reward: Balancing the matches so the player makes gains while still being challenged, maintaining player engagement. Delivered at the Flash Gaming Summit @ Casual Connect Seattle, … He is the Director of the Innovation Showcase at Casual Connect, an editor of the IGDA Casual Games White Paper, and an Advisor of the Social Games Summit at the Games Developers Conference. Juan holds a BFA in Electronic Media from the University of …

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Combining action and strategy in one game: The making of …

Counterpoint: Zynga Spider Strategy | SOMOFOS

JM: Erin Hoffman is a cross-platform creative artist. She's been a console and social game designer for over a decade, working at studios such as 1st Playable, Zynga, and Loot Drop, and served on the IGDA Board of Directors …

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Counterpoint: Zynga Spider Strategy | SOMOFOS

Social and Mobile Gaming – The New Path to AAA Quality Content Part 3

http://www.youtube.com/v/eL5Pk1quqcs?version=3&f=videos&app=youtube_gdata

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Social and Mobile Gaming – The New Path to AAA Quality Content Part 3

Social and Mobile Gaming – The New Path to AAA Quality Content Part 2

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Social and Mobile Gaming – The New Path to AAA Quality Content Part 2

Social and Mobile Gaming – The New Path to AAA Quality Content Part 1

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Social and Mobile Gaming – The New Path to AAA Quality Content Part 1

Game Design Aspect of the Month: Wednesday Lunch in NYC

There, I met game designer Brandon Van Slyke, then at GameLoft, and independent developer Dave Gilbert, who had just released a game called The Shivah. Together, we would form the Social Committee of the IGDA NYC chapter …

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Game Design Aspect of the Month: Wednesday Lunch in NYC

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