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Mobile & Social Game Design: Monetization Methods and Mechanics by Tim Fields Pa

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Game Designer at IUGO Mobile Entertainment / Game Job Hunter

-3+ years of professional game design experience in a variety of genres for console or mobile phones -Exceptional understanding of social games and its appeal to the mobile gaming population -Proven ability in designing

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Casual Games – Designing for Success | Convivial Coding

Today I want to talk about what makes Mobile/Casual games different, and some points you should keep in mind when designing games for mobile platforms. … Casual Game != Hard Core Gamer. Obvious right? Casual Gamers play in short 2- 10 minutes bursts, they like social experiences, many of them are women, yadda yadda. However, often or more like – usually, the people who *MAKE* casual games *ARE* hardcore gamers, *ARE* mostly male, and *HATE*

Storm8 publishing business debuts with War of Dragons

Storm8, a leader in the mobile social gaming space, announced today the launch of Storm8 Publishing, a third-party publishing business that will provide marketing, distribution, live operations, monetization, and design

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Social Games. With the mobile app market set to hit $27 billion in 2014, there is no better place and time to set your mobile strategy for the year ahead than at Inside Mobile Apps conference in New York City on December 3-4, 2013. … Eric Goldberg, Managing Director of Crossover Technologies. Featured sessions include: Emerging Trends in Game Design . Mobile Health Apps/Games. Mobile Monitization: How to Convert Free-to-Play Users into Paying Customers.

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