Posts tagged month

Indie-Ana Co-Op and the Dev Stories – Fostering Gaming …

… always mean it has co-op that was part of the design decisions from day one. This month in Indie-Ana Co-Op, lead designer /founder of Mount Olympus Games , Lyle Cox, shares his vision and design philosophy with us for Together: Amna & Saif. … The way they removed all competitive elements from the game made it one of the most enjoyable social gaming experiences I ever had. After a year and a half of working at nights prototyping different ideas including an

Candy Crush Saga developer King files for IPO – Inside Social Games

Candy Crush Saga developer King has filed for its IPO with the Securities and Exchange Commission, revealing some staggering usage figures in the process. For the month of December 2013 alone, King saw 1.2 billion

Value Points: The (Almost) Invisible Metric That Runs Your Game

The following article first appeared on the community blog, Game Design Aspect of the Month (http://gamedesignaspect.blogspot.com), also known as GDAM, under the topic of The Future of Social Games. Each month, game

Inside Network Research finds nearly half of Facebook games …

At our Inside Social Apps conference in New York earlier this month, we heard developers on the monetization panel say that their philosophy toward game design has increasingly become a quality discussion, with platform …

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Inside Network Research finds nearly half of Facebook games …

GREE announces Tiny Utopia as first Indie of the Month contest winner

Mobile- social gaming giant GREE announced today that Tiny Utopia's Epic Mech Wars is the first “Indie of the Month” contest winner, which is part of the GREE Loves Indies program. GREE Loves Indies logo. Epic Mech Wars …

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GREE announces Tiny Utopia as first Indie of the Month contest winner

Ruby Blast Adventures and Zynga Slingo are this week's gainer and …

Each week, we'll check out six or seven titles on the Top 25 list by daily active users (the best way to gauge a game's core audience) and examine how their traffic's changed over the month-to-date. By examining these …

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Ruby Blast Adventures and Zynga Slingo are this week's gainer and …

Game Design Aspect of the Month: The Clint Eastwood of Video …

The following article first appeared on the blog, Game Design Aspect of the Month (http://gamedesignaspect.blogspot.com), also known as GDAM, under the topic of No More War Games? GDAM is currently edited by Sande …

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Game Design Aspect of the Month: The Clint Eastwood of Video …

Mango Health nabs $1.45M to build gamified mobile health apps …

The founders say they plan to create a range of consumer health apps, which will employ the game design principles developed during their years in social gaming. But its first app, which it will start beta testing this month, …

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Mango Health nabs $1.45M to build gamified mobile health apps …

Nice Pc Online Shop photos | -techportal-

Gaming consoles, PC gaming, online gaming and now social gaming are all products of the last three decades. Most fundamentally, gaming has evolved beyond an industry into a set of tools that are used to drive engagement and behavior online and offline. This month at Y+30, we'll discuss what gaming will look like +30 years with a panel representing game design , development and commercialization on a variety of platforms. The Y+30 is a monthly event that …

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Nice Pc Online Shop photos | -techportal-

Social Game Design | kwalee

Kwalee Programmer, James Munro, recommends another good read for game developers, Social Game Design . This month I finished reading Social Game Design by Tim Fields and Brandon Cotton. The book goes into some …

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Social Game Design | kwalee

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