Posts tagged platforms

Sign Up Now and Save $350 on the Inside Mobile Apps Conference …

The theme of this year's conference is “Investigating Monetization in Top App Platforms,” with the show offering in-depth discussions and analysis on topics including monetization, design , marketing and growth. … Inside Mobile Apps is aimed at not only mobile developers and publishers, but offers valuable content to anyone within the mobile and social spaces, including advertisers, mobile marketing executives, venture capital investors, e-commerce leaders and

Spotlight on Greg Rahn, Kabam | Casual Connect

The one I'm working on right now. One of the great things about working on social games is that they have relatively short production schedules compared to console and other platforms, which can last a year or more. I'm always presented a new set of challenges with each game . … Apart from the obvious music and sound design skills, audio people need to be evangelists for sound. They will interface with lots of brilliant engineers, producers, and other game team …

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Spotlight on Greg Rahn, Kabam | Casual Connect

Ivan Loguin, Game Concept, Social gaming

http://www.youtube.com/v/Cjw6eWKv1pw?f=videos&app=youtube_gdata

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Ivan Loguin, Game Concept, Social gaming

Web Developer – Social Game Studio game job, Dublin, Ireland

In addition to being a technical resource, the ideal candidate will also have a passion for games and a desire to join a team creating great social gaming experiences with a focus on game virality, monetization, and ongoing improvement of existing social games . Responsibilities: o Design highly available, scalable web applications for use on Facebook or other platforms via Facebook Connect. o Architect, develop, write, test and implement clear, maintainable, …

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Web Developer – Social Game Studio game job, Dublin, Ireland

Satoru and Steve [Life Meets Art] – What Games Are: Game Design …

What Games Are: Game Design , Development, Publishing, Marketing and Art … Then he took a swipe at mobile, social and other platforms. His concern was that the multiplicity of platforms would threaten the continued …

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Satoru and Steve [Life Meets Art] – What Games Are: Game Design …

Did PopCap's John Vechey just say that downloads are irrelevant …

When PopCap designs games now, they have to factor in Facebook’s social graph as well as the various other platforms and devices. It makes game design a more complicated process. He believes that micro-transactions is a better model for …

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Did PopCap's John Vechey just say that downloads are irrelevant …

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