Posts tagged players

Goodgame Studios announces Shadow Kings for browser, mobile

“Shadow Kings is the first game we have released that has been designed and developed with a mobile platform in mind right from the very start. We can't wait to see how the players will conquer our new fantasy world.”.

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Goodgame Studios announces Shadow Kings for browser, mobile

Game design only goes so far | EverQuest Next Forum

Yes, some games fail to provide sufficient opportunities for this, but what seems to be waning is the players' will to do so. when I played EQ their was more social interaction, a richer social fabric, than in any game I have

Why social features are equally important for console games as …

Games like Fairway Solitaire inspire great loyalty because their players can always find something to new to do in them. From a design perspective, Gamebrain is a one such platform for collaboration that is a kind of social

Sony Details Knack's Co-Op Mode, Social Features | WebProNews

Aside from the co-op mode, Sony also revealed a social element to Knack's collect-a-thon gameplay. At certain points in the game , the players will find secret chests containing items which can be combined to create gadgets.

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Sony Details Knack's Co-Op Mode, Social Features | WebProNews

Plain Vanilla launches social mobile trivia platform QuizUp on iOS …

Plain Vanilla has today announced the launch of QuizUp, its ambitious new social trivia game on iOS, containing over 100,000 trivia questions across almost 300 categories. The game allows users to … With that in mind we set off to design QuizUp as a Social Trivia Network, where players could choose between hundreds of different niche topics and then make it easy for them to communicate with other players that share their passions and interests. IMA: QuizUp

What social interactions should be in your boardgame? | Example of …

Commentary on Games Design … The magic ingredient is “people” – As soon as there are other players involved in the game you are playing (outside of a single player game) social interaction becomes both inescapable and potent. Raph Koster's book “a theory of fun”, has superb information here. Some of the key social forms that can be displayed in a game are: Schadenfreude, “Hah! I won and you lost, this means you are inferior to me.” A drunken, gloating feeling

AMD pairs with Raptr to create Gaming Evolved app: offers social …

AMD has paired with gaming network Raptr to offer PC gamers a new social app called Gaming Evolved. The suite allows users to stream their play over Twitch, speak with other players and tweak their game's spec settings

Game Analytics | Glitchy Beast

Zynga (and other social game makers) tend to work with metrics driven game design . I've never worked on a product where we record every single click, or where we try to fool or trick the players into spending money. If it's a …

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Game Analytics | Glitchy Beast

Featured In Game Analytics | Glitchy Beast

Zynga (and other social game makers) tend to work with metrics driven game design . I've never worked on a product where we record every single click, or where we try to fool or trick the players into spending money. If it's a …

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Featured In Game Analytics | Glitchy Beast

Psychology And Game Design | INDEPENDENT GAMING

Therefore a game designer has to be in touch and perceptive of how their players will be feeling at any point in the game. – which probably explains why game designers are such social and outgoing creatures. The thing is …

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Psychology And Game Design | INDEPENDENT GAMING

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