Posts tagged really-want

[Gamesbriefers] How do I tell my boss he's wrong about social …

I come across a huge number of people who feel they ought to be making a social /mobile/F2P type game but deep down don't really want to, don't really like these kind of games and haven't played the games they're looking to emulate in any depth. Thus they …. As a freelance journalist and historian, I write widely on how game design and development have changed in the past, how they will change in the future, and how that relates to society and culture as a whole.

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[Gamesbriefers] How do I tell my boss he's wrong about social …

Tobold's MMORPG Blog: Revisiting The Vision

When you hear veterans reminiscing about the original Everquest, the social factors of making friends and being loyal to your guild often feature strongly. But it isn’t obvious how you could get this strong social cohesion after you … You need to decide on what kind of a game you really want to make, and dismiss features even from very popular games that don’t fit with that underlying philosophy. Every game design decision has to fit with the basic design concept, …

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Tobold's MMORPG Blog: Revisiting The Vision

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