Posts tagged see-how
“Shadow Kings is the first game we have released that has been designed and developed with a mobile platform in mind right from the very start. We can't wait to see how the players will conquer our new fantasy world.”.
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Goodgame Studios announces Shadow Kings for browser, mobile
… appealing and bring in a new audience. It's hard to see how you could make social schedule-based games like FarmVille more compelling, as the base mechanic is inherently uninteresting from a game design standpoint.
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Always A Gamble: Zynga's Casual Peril | Rock, Paper, Shotgun
E3 Preview with Game Design Program Manager Chris Keeling. e3-2012-logo- … Things are merging together where you're getting more serious games in a social atmosphere, so I want to see how that evolves. There's also …
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Full Sail University Blog » E3 Preview with Game Design Program …
They are competently using online services (for social and gaming aspects) and use of their mobile is massive. Age 10+ and they mostly now focus on social spaces and social networking. To them Facebook IS a game. Creating private worlds is key, … And interesting to see how other people are applying the same kinds of professional skills that we have (from web development to game design ) and applying those to entertaining and educating children. Perhaps even yours? 🙂 …
This was so much fun! I got to visit OMGPop.com in NYC to see how social games were made. HoverCart even has a Ford Fiesta that can be unlocked in the game! Yay! Special thanks to Jamel Bell for filming, and to Kris Hill for letting me use his music. 😀