Posts tagged the-same

The DeanBeat: Zynga battles to dominate the red ocean, not the blue

The Ville, introduced by game designer Mark Skaggs above, is squarely aimed at taking players away from Electronic Arts' The Sims Social . By the same token, EA's own SimCity Social is aimed at Zynga's CityVille. That's a …

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The DeanBeat: Zynga battles to dominate the red ocean, not the blue

Critical Missive: Can Social Games Stand Up on Their Own?

There's a level of satisfaction there by following the storyline (which is decent enough for a social game ), and the combat is certainly decent, but the encounter design , consisting of waves of the same enemies over and over …

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Critical Missive: Can Social Games Stand Up on Their Own?

Outernauts Looks to Give Facebook Gaming a Facelift — First Hands …

Yet what the console game developer hopes to do is bring its brand of plot-driven game design to the social platform, the same kind of narrative draw that made Ratchet & Clank and Resistance so well known. Facebook …

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Outernauts Looks to Give Facebook Gaming a Facelift — First Hands …

Who killed videogames? Beautifully written account of behavioral …

account of the mechanics of ” social games ” where psychomathematicians or behavioral economists or engagement designers (all variations on the same theme) create systems to make games compelling without being …

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Who killed videogames? Beautifully written account of behavioral …

Game Audio Culture – Social Sound Design

With my new interest in Game Audio I wonder… is the Game Audio industry much the same? Worse? Better? I am ok with working long hours here and there, but not all the time. I need to recharge so I can be creative and enthusiastic. …

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Game Audio Culture – Social Sound Design

Viagra for marketers? MSG for consumerism? Solution to all our …

In my mind it is yet to be proven to be anything more than a slick buzzword. Now social networking has taken off, in a big way, but will gamification do the same? As a serious game designer I love the idea of more game …

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Viagra for marketers? MSG for consumerism? Solution to all our …

GeoSocials is a hyper-local,real life social networking game …

GeoSocials is a hyper-local, real life social networking game that lets you play, win and socialize all at the same time, unlock real and virtual goodies.

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GeoSocials is a hyper-local,real life social networking game …

The social game stall « Punching Snakes

This is the sort of thing that earns social gaming the scorn and derision it currently commands. If we look at social games as games, and expose them to the same sort of design critiques that every other game has to pass through, …

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The social game stall « Punching Snakes

Application of quality not to be missed! Week iPad Recommended …

(brave two brothers) have shown that free mode can not take the unusual way, not necessarily to be used as “FarmVille” not the kind of casual at the same time poured a pay-play settings. personalized game design , social co-operation …

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Application of quality not to be missed! Week iPad Recommended …

Bruce Shelley talks about the evolution of social gaming. Plus …

Its going to be interesting to see what these industry luminaries can achieve with social gaming at Zynga. Can Sid Mierers iterative design approach be applied in the same way to create engaging user experiences? …

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Bruce Shelley talks about the evolution of social gaming. Plus …

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