Posts tagged under-the-topic

Value Points: The (Almost) Invisible Metric That Runs Your Game

The following article first appeared on the community blog, Game Design Aspect of the Month (http://gamedesignaspect.blogspot.com), also known as GDAM, under the topic of The Future of Social Games. Each month, game

Game Design Aspect of the Month: The Clint Eastwood of Video …

The following article first appeared on the blog, Game Design Aspect of the Month (http://gamedesignaspect.blogspot.com), also known as GDAM, under the topic of No More War Games? GDAM is currently edited by Sande …

Read more from the original source:
Game Design Aspect of the Month: The Clint Eastwood of Video …

Preview of KGC2010 Keynotes and Highlights. | TIG Global – beta

Kristian Segerstrale will talk about the future of social game, stream of market, new opportunity, and change in platform generally and will especially emphasize the value of brand in the social game. … Japan Studio and Jidetaka Miyazaki will give a speech about game design means of

Read the rest here:
Preview of KGC2010 Keynotes and Highlights. | TIG Global – beta

Casual Games in Social Space

The following article first appeared on the community blog, Game Design Aspect of the Month (http://gamedesignaspect.blogspot.com), also known as GDAM, under the topic of The Future of Social Games. Each month, game designers and other …

Read the original post:
Casual Games in Social Space

Go to Top

Powered by WP Robot