Posts tagged video

Becoming a Video Game and Multimedia Artist

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Game art and design is a subset of game development and is concerned with game’s artwork, such as character modeling, 2D and 3D animation, game-level designing, environment and effects, game conception and texturing. A game’s artwork has a significant impact on the entire look and feel of a game, thus ultimately becoming one of the most important factors that drive customer behaviour.

The video game industry generates multi-billion dollars as revenue annually and employs thousands of game artists. As the competition is stiffening, the demand for multimedia artists, animators and game art work designers is increasing significantly. Another factor contributing to the demand for gaming professionals is consumers’ requirements for more realistic and varied video games. These games are no longer children-specific. Rather video gaming has become a preferable recreation mean for people of all ages.

Becoming a Game Art and Design Professional

Being passionate about video games is certainly important. However, what make you eligible for employment in this industry are your creative and technical skills, qualifications and hands-on experience. Therefore, it’s important to enroll yourself in a post-secondary game design program at a reputable college, in order to gain the knowledge, skills and attitudes required to build a sustainable career.

A game and art design program will help you in:Learning how to build 2D and 3D art assets for gamesUnderstanding how to develop game environment and charactersLearning how to conceptualize, design and develop a game levelDeveloping programming skillsBuilding skills in composition and colour, texturing, painting, post effects and material editing

What Will You Study?

A post-secondary game art and design diploma program runs for two years through four semesters. The program covers a wide selection of subjects, including drawing for 3D modeling and animation, anatomy and construction, creativity in context, composition and colour, 3D modeling and texturing, game theory, social history of design, architectural design, character design, digital painting, unreal editor, integrated media, UE3 material editing, lighting, post effects and material editing, compositing and final project studio.

This is a comprehensive program that covers all aspects of games art work and prepares you to work as character modeller, character animator, level designer, texture artist, game concept artist or environment and effects artist.

Studying Game Art Design in Toronto

Numerous schools game design in Toronto offer courses in game design. Unfortunately, not all are good. A program is worth considering if it:Is delivered by industry professionals who have strong academic backgroundsOffers intensive hands-on training for building 2D and 3D art assets for games, environment and charactersProvides valuable experience through studio visits and industry eventsIncorporates industry field placement, helping you gain hands-on experience

Centennial College’s game art and design program fulfills all the above mention criteria and may be the right choice for you. The USP of this program is that it is intensively creative and is delivered in 16 consecutive months, which reduces your time to industry. You can then gain hands-on experience through industry field placement.

The author of the article discusses the process of becoming a game artist. He also writes about how Centennial College’s game design program prepares students for careers in games art works in just two years.

Dr. Acula – The Music Video Game Olympics

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Dr. Acula – The Music Video Game Olympics
from The Social Event of the Century
Price: USD 0.99
View Details about Dr. Acula

Software Programming and Game Design – Freelance.com

Software Programming and Game Design , Internet / e-commerce, Web Programming, Programming, EN. … designed including: Dice, Video Poker, Social Gaming, Lucky 7, Slots, Minesweeper, Trivia Game. Submit application.

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Software Programming and Game Design – Freelance.com

A Comedic Animated Video on the Game Design of 'The Legend of …

Arin Hanson, also known as Egoraptor, has created a new animated video in his ongoing “Sequelitis” series that provides a comedic look at the game design of the video games The Legend of Zelda: A Link to the Past and

International Journal of Game Theory and Technology ( IJGTT …

Dynamic game play generation. • Sharing and re-use of AI systems. • Multiple agent behavior. • Modeling Players strategies. • Social Learning and Video Games . • Dynamic game play. • Design models and patterns for

What is Social? 5 Big Questions for Marketeers, Design Thinkers …

5 Big Questions for Marketeers, Design Thinkers and Futurologists. With apologies to Joseph-Severn (1845) … Understand this point is critical if people who are in the business of social media are to understand how to progress from where we are now. This is also true for people working in the …. 5) Consumers must see your video, contest, e-book, game , or other content as an authentic extension of brand, and not as a publicity stunt. This is spot on and allows me to

Game Design Advice | Greatpoetrymhf's Weblog

See on Scoop.it – freedomoftheinternet Practical advice on starting a career in the video game industry and improving your design skills. This is your opportunity to learn from the lead designer of … Best Social Media Blogs

Ronin Studios & Consulting | Intrinsic Motivation: What Video Games …

Home / Uncategorized / Intrinsic Motivation: What Video Games Can Teach Us About Designing Learning Games . By Nick … Within the universe of these games , there is a great degree of social interaction. Although the

Board Game Design Groups | Perspectives

Posted in Editorial, Feature. Tagged: board game, board game design , Board Game Designers Guild, board game development, design groups, game design , game development, Josh Jones, new ideas in gaming …. In this case, the video game can benefit from looking for ways to enhance that social experience, letting players chat or react to each others' actions during play (think of playing Smash Bros or Gears of War with friends). Faceless multiplayer (where the

My Game is Live. Now what? | Social Point

Social Point Game Designer , Richy Carretero gave a talk at the Madrid Games Week last week. In this short (and fun) Slideshare, Richy talks you through the basics of what to expect – and do – once your video game goes

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