Posts tagged virtual-worlds

Game Design as Cultural Practice » Blog Archive » WOW & Second …

The world seems to be shrinking as the internet becomes more prevalent in our daily lives. Social interactions through Massive Multiplayer Online Games (MMOGs) and online virtual worlds have become commonplace in the

Game Design as Cultural Practice » Blog Archive » League of …

For the past few years, a lot of social networks, online communities, virtual worlds and MMO games have been build to satisfy that desire. These cyberspaces have been significantly influenced our culture, economy and

“Get Hyper”: Game Engines As Services and Player Based Game …

A follow up Scenario to Valve's Cloud Gaming In Steam In which there's a shift in focus from Developer-based video game design to Players themselves A simple extension of the same way players on a server vote for the next map to play Player Based Game Design … Consider the phrase “GET HYPER” ('hypa') as Player slang for the process of “Creative ( Social ) Gaming” – the disturbingly simple idea of 'messing around together', online, with/in virtual worlds:

Game Design as Cultural Practice » Blog Archive » Social Life in …

Posted by zowens on Tuesday Apr 3, 2012 Under Blogpost Assignments, The Social Life of Networked Play. Massive Multiplayer Games and Virtual Worlds seem at the surface to be two completely different experiences. Virtual Worlds, the …

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Game Design as Cultural Practice » Blog Archive » Social Life in …

The 7 Month Gamble » Dubit Platform

The recipe for making a new game is pretty simple: spend 2 months designing the game , 5 months of late nights and weekends programming it, fix all the bugs, and release a beta. … Although we make kids games and virtual worlds, the ideas in this post are still relevant for you folks making social games. In an ideal world you'd want to know if your game concept is going to be a hit before you start to build it – then there would be no need to delay buying …

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The 7 Month Gamble » Dubit Platform

Creative Producer/Content & Community Manager | Community Guy Job …

Familiarity with MMOGs, virtual worlds and social gaming for the web. · Familiarity with kid’s entertainment. · Experience in multimedia game design and development. · Previous web/gaming production experience …

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Creative Producer/Content & Community Manager | Community Guy Job …

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