It's closer to a social game … like a competitive social media for jokes. So the main reason for this interview comes from your recent comments on Twitter about the stigma surrounding the … issue is the games that shoe-horned in the freemium stuff. “The big issue is the games that shoe-horned in the freemium stuff. Just look at Dungeon Keeper and its ilk, but if you actually design with your constraints in mind you can make something that means something on mobile.”.

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Fire Hose's Sean Baptiste on the Mobile Gaming Stigma ‹ Hardcore …